The video game version of Ascension features the option to battle against AI and online players, and received various expansion packs via DLC. As you learn the game and the cards, you'll start to find more synchronicity between the various cards and factions, so your appreciation (not to mention your ability to win) grows the more you play." Video game In a review of Ascension: Chronicle of the Godslayer in Black Gate, Bradley Beaulieu said "this is a great, easy to learn, fast-moving game with lots of replay potential. Note that these years are for the release of physical copies currently, as of 2022 the digital game lacks the Skulls and Sails and Curse of the Golden Isles expansions. Expansions Īscension has received various major expansions since its release. Ascension Tactics, a spin-off with similar mechanics, was funded on Kickstarter in August 2020. The game is available both in physical and digital formats the iOS version, developed by Playdek, was released on June 30, 2011, and was later released for Windows on December 16, 2014. The main designers of the game are Justin Gary, Brian Kibler, Rob Dougherty and John Fiorillo. Players count the number of Honor Tokens they have, and add it to the total Honor value of the cards in their deck (denoted by the star in the lower left corner).Single-player, 2-4 Players, 2-6 Players with ExpansionsĪscension: Deckbuilding Game (formerly Ascension: Chronicle of the Godslayer) is a 2010 deck-building card game created by American studio Stone Blade Entertainment (originally known as Gary Games), headed by professional Magic: The Gathering player Justin Gary. The game ends when there are no more Honor Tokens remaining (the number you start the game with is determined by how many players there are). As you recruit more cards and refresh your deck, you will gain access to the powerful cards the Center deck has to offer, and in doing so, be able to control what kind of strategy your deck will follow to win the game. Whenever your deck is empty and you need to draw a card, reshuffle your discard pile into your deck and continue to draw. Lastly, players may spend 2 Power at any time to defeat a Cultist, which will grant them 1 Honor.Īs the game progresses, you will recruit cards to your deck by placing them in your discard pile. Players also have access to two Heroes, Mystics and Heavy Infantry, that they can recruit during their turn as well. Whenever a card leaves the Center Row, it is immediately replaced with a card from the Center Deck. At the beginning of the game, six cards are placed in the Center Row face up. Players take turn recruiting Heroes or Constructs for their decks, or defeating Monsters for the Honor and other bonuses. The game revolves around the Center Deck that contains Heroes, Constructs, and Monsters. Honor is gained both by collecting Hero and Construct cards and defeating Monsters. Militias provide another type of resource, Power, which is used to defeat Monsters. Apprentices provide Runes when played, which can be used to recruit Hero and Construct cards during the game. StartĮach player starts the game with a 10-card deck made up of eight Apprentices and two Militias. There are additional rules for each expansion set. As a hero of Vigil, players take their small, ragtag band of Apprentices and Militia and gather an army powerful enough to lead players to their destiny as the Godslayer, and in doing so, slay Samael once and for all.ĭuring the game, players will recruit powerful heroes and constructs from four different divine factions to aid them in their quest. But now, the Seal is failing, and nightmarish Monsters that had been forgotten are breaking through. It was put in place after an ancient war with a corrupt god, Samael the Fallen, when it was decided that none of the gods should be able to interfere. Ascension is a deck-building game set in the world of Vigil, a world that has been protected for millennia by the Great Seal, keeping the realm free from divine influences.
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